package com.fairytask.event
{
	import starling.events.Event;
	/**
	 * 战斗逻辑 
	 * @author game
	 * 
	 */	
	public class BattleEvent extends Event
	{
		//进入战斗
		public static var ENTER_BATTLE:String	=	"ENTER_BATTLE";
		/**
		 * 战斗ID 
		 */		
		public var battleId	:int	=	0;
		
		public function BattleEvent(type:String, pId:int=0,bubbles:Boolean=false, data:Object=null)
		{
			battleId	=	pId;
			super(type, bubbles, data);
		}
	}
}